fix: restore tft.setSwapBytes(true) to correct RGB565 icon color rendering

This commit is contained in:
Sebastián Nieto 2026-09-09 22:08:42 -03:00
parent 68fb7d4b7c
commit c8affde099
2 changed files with 4 additions and 0 deletions

View file

@ -47,6 +47,7 @@ float ecu_off_volt = factoryECUOff; // turn engine off if voltage lower
// Draw parameter icon for 4-quadrant view, individually scaled to sit exactly 5px from the arc
void drawPidIcon(int x, int y, const String &pidStr) {
tft.setSwapBytes(true);
if (pidStr == "0105") {
tft.pushImage(x, y, 38, 37, icon_temp_quad, TFT_BLACK);
} else if (pidStr == "010D") {
@ -60,6 +61,7 @@ void drawPidIcon(int x, int y, const String &pidStr) {
// Draw header icon (42x42 px, ~30% larger) for full screen mode
void drawPidIconHeader(int x, int y, const String &pidStr) {
tft.setSwapBytes(true);
if (pidStr == "0105") {
tft.pushImage(x, y, 42, 42, icon_temp_42, TFT_BLACK);
} else if (pidStr == "010D") {

View file

@ -244,6 +244,8 @@ void setup() {
touch_calibrate(); // initialize / load touch calibration
//testTouch();//test touchscreen
tft.setSwapBytes(true); // to display correct image colors
// Eliminar cualquier imagen splash de inicio/bluetooth de SPIFFS
if (SPIFFS.begin(true)) {
if (SPIFFS.exists("/vaandcob.jpg")) {